
Adjustments to news updates on car radios.Fixed an issue where the radio in the Wolf’s Den was playing on loop.Fixed an issue where GFH would interrupt themselves when riding in a helicopter.Fixed an issue where some sounds would be muffled or muted when accessing the Arcade during the liberation splash screens.Fixed an issue where some NPC dialogue seemed out of context.Fixed an issue where the music never stops for the client after completing the mission “Get Free”.Fixed some issues with NPC’s and Companions playing incorrect dialogue.Fixed an issue with NPC’s dialogue overlapping while riding in a helicopter.Fixed some issues with GFH icon priority.Fixed an issue where GFH could be damaged during certain liberation cinematics.Fixed an issue where two FFH would run into each other when adding a recently recruited FFH to your roster.Fixed an issue where sometimes the skunk would play an improper hit reaction animation.Fixed an issue where some animations for Goats, Elk, Cattle and Sheep would play abruptly.Fixes and updates to weapon balance & statistics.Fixed an issue where land vehicles would stop if they pass through shallow water.Fixed an issue where the player could spawn a locked vehicle in certain circumstances.Fixed an issue where the player could be thrown into the air when picking up a dead body from the water.



Fixed an issue with an incorrect spawn point loading when using fast travel.Chances are if you have been using a computer, you have ran into one or more of the following messages.
SCREENIUM SERIAL NUMBER 1.06 FULL
